![]() Lightly armored and equipped with a 45mm cannon and a 7. With over 8, 000 produced, the T-70 became popular during World War 2 as an inexpensive upgrade or improvement upon its predecessor the T-60. Let's take a quick glance at a brief historical summary of the T-70 class light tank in WW2. Soviet T-70 Light TankU13 will also see the introduction of a new vehicle, the Soviet T-70 light tank. We hope that you will join us when this testing begins and look forward to your support and feedback. This update will require prolonged testing as we expect technical challenges when it comes to Flamethrowers, Jeeps and more. New Cosmetics We look forward to sharing more on that front in the coming weeks, as well as initial testing and return of the PTE! For U13. T-70 Winter Map (TBA) Winter Uniforms Jeeps Flame Throwers RCON Improvements This includes but is not limited to the following. We have some very exciting content currently aligned for this next update on-top of general QOL improvements. WIP Render of the iconic British Bren gunUpdate 13: Flames, Frost and More! We’re very excited to introduce a whole new theater of war and are excited for the new maps this enables us to develop. We’re excited to share this with you as we continue to work through its creation. We will be announcing an updated roadmap to reflect this in the coming weeks.Ĭreating an Expansion with a whole new force, suite of weaponry and vehicles, as well as new maps is a time consuming process and one that we’re keen to get right. ![]() Lastly, we’re thrilled to announce that our aim is to release the Commonwealth Expansion as our first major update of 2023. ![]() We feel it’ll be sure to create quite the sizzle. This means that U13 will be the last major update for the year. We wish to assure the community that Update 13 will bring another level of polish and improvement to all areas of the game. It was also critical for us to do this work in order to streamline and best use the team’s time as effectively as possible moving into the years ahead.Īfter releasing a major update like Falling Dark, we take time to continue internal testing and QA. Now this parity work is almost complete, it will make general HLL development much smoother moving forward.Īlthough this work has taken longer than we’d have liked, it has been a huge technical achievement for the team that enables us to deliver PC & Console updates at the same time in the future - or with minimal time between. Hi everyone, We want to thank the community for your patience as we spent the last couple of months prioritizing & finalizing console content so that it’s inline with the PC. ![]()
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